Safety

Build safe. Fight safe.

Combat robotics mixes real engineering with real arena carnage — and that only works when everyone takes safety seriously. From your workbench to the pits to the LiPo charger, here's how we keep builders, drivers and spectators out of harm's way so the focus stays on design, driving and strategy.

In the workshop

Be safe building

Building an Antweight or Beetleweight looks harmless — they're small, mostly plastic, and fit in your hand. But between soldering irons, spinning tools, sharp printed edges and lithium batteries, there are plenty of ways a build night can go wrong. A few simple habits keep it fun.

The golden rule: whenever your robot has a battery plugged in, treat it as live. Block it up so the wheels can't touch the bench, keep your hands away from the weapon, and know exactly which transmitter controls it.

Animated TSVRC flipper and spinner combat robot

🥽 Protect yourself

Safety glasses go on before you cut, drill or solder — every time. Printed plastic snaps and flies, and solder spits. Wear gloves when you're handling sharp parts, trimming material or working with adhesives, and use a fume extractor when soldering so you're not breathing flux fumes. Plenty of bigger events make extractors mandatory at the soldering bench — we think it's just good practice anywhere.

🔧 Tool safety

A soldering iron sits at several hundred degrees — always know where the hot end is, park it in a proper stand, and never grab for a falling iron. When cutting or drilling, clamp the work down first, keep your tools sharp (blunt tools slip), and keep fingers out of the cutting path. Cheap brittle tools cause more injuries than good ones.

⚡ Powering up & testing

Test with the robot raised on a block so the wheels can't grab and launch it off the bench — the same rule applies at every event. Keep hands clear of the weapon whenever power is connected. Set up your radio failsafe so the bot stops dead if signal drops, make certain the transmitter is OFF while you're working on the robot, and double-check you're holding the right transmitter before anything gets switched on.

🧰 Your workspace

A tidy bench is a safe bench — loose wires, scattered tools and offcuts cause trips, slips and shorts. Keep a fire extinguisher rated for electrical and battery fires within reach and know how to use it, keep a first aid kit handy for the inevitable nicks, and make sure the people you live or work with know what to do if there's a fire, a battery failure or an injury.

🔋 Batteries are their own beast

Lithium polymer (LiPo) packs power nearly every combat robot — and a damaged or mistreated one can mean fire and toxic gas. They deserve their own set of rules: see the LiPo battery safety section below.

At the event

Be safe fighting

Event day runs on a simple deal: the arena is where robots get wrecked, and everywhere else is kept boring on purpose. Whether you're competing, helping run the day or just watching, following the procedures below is what keeps it that way.

These are the general standards you'll find at combat robotics events everywhere — the full Townsville Robot Combat versions live in our rule documents, and event staff will walk first-timers through everything on the day.

Sealed polycarbonate arena with two robots fighting, drivers at a control desk and spectators behind the safety barrier

✅ Scrutineering first

Every robot goes through a safety inspection before it's allowed anywhere near a fight. We're checking that your weapon lock is fitted and actually works, your failsafe kills drive and weapon on signal loss, there are no dangerous exposed edges, the battery is mounted securely and insulated against shorts, and your wiring is tidy enough to survive combat. Don't pass, don't fight — it's that simple.

🔩 In the pits

Keep your pit space tidy and your PPE on when you're working. Weapons stay locked and disabled in the pits, full stop — weapon testing only ever happens in a test box or the arena itself. Know which transmitter belongs to which bot before you power anything (label them — future you will say thanks), and keep transmitters off unless you're the one using them.

🛡️ Around the arena

Fights only happen inside the sealed arena — impact-rated transparent walls, with every access point closed before a match starts. Only officials are allowed near the arena while robots are live, and before every single match the referee confirms both robots' failsafes are working, so a signal dropout can never mean an out-of-control bot.

⚔️ During the match

The referee's word is final — if a bot sheds a weapon, gets stuck or anything starts looking unsafe, the match stops and everyone complies immediately. Weapon locks only come off once the bot is placed in the arena following the activation procedure in our rules. Between rounds the arena floor gets cleared of debris so the next fight starts clean.

🔌 After the match

Robots are powered down and weapons locked before they leave the arena. Back in the pits, look your bot over before you do anything else — exposed wires, fresh sharp edges, and especially a dented, punctured or swelling battery are all problems you fix (or retire) before the next round, not after.

👀 Watching the fights

Spectators stay behind the barrier whenever robots are live — it exists because even a 150 g spinner can throw fragments with surprising venom. Follow directions from event staff about where to stand and what to do in an emergency, keep kids close, and you'll see all the carnage with none of the shrapnel.

Batteries

Be safe charging

LiPo batteries are the standard power source in combat robotics for a reason — huge punch in a tiny, light pack. The trade-off is that an abused LiPo can catch fire and give off toxic gas, so they get handled with respect at every stage: choosing, charging, fighting, storing and disposal.

Our class limits help here too: Antweight classes run a maximum of 2S and Beetleweight a maximum of 3S under our Robot Specifications — smaller packs mean less energy to go wrong.

LiPo battery charging inside a fire-resistant bag with a balance charger, sand bucket and lithium battery warning placard

🔍 Pick the right pack

Match the battery to the job: the right cell count for your class (2S max for our Antweight classes, 3S max for Beetleweight), and enough capacity and discharge rating for your motors. A pack working beyond its limits runs hot — and heat leads to swelling, and swelling leads to fire.

⚡ Charging

Only charge with a proper LiPo balance charger — it watches every cell and keeps them even, which is what prevents overcharging. Charge inside a LiPo-safe bag or metal container, in a ventilated spot away from anything flammable, and never walk away from a charging pack. If a pack ever feels hot on the charger, disconnect it immediately and let it cool before you investigate.

🤲 Handling & combat

Never puncture, crush or short a LiPo — internal damage can trigger thermal runaway, which is the polite term for "it's now on fire". Mount the pack solidly inside your bot with padding to soak up impacts; a battery rattling loose in a combat robot is asking for trouble. And if a pack ever puffs up or swells, it's done — retire it immediately and dispose of it properly.

📦 Storage

Between events, store packs at roughly half charge — about 3.7 to 3.8 volts per cell (most chargers have a "storage" mode that does this for you). Don't leave packs sitting full or flat for weeks; both shorten their life and raise the risk. Keep them somewhere cool and dry, and store multiple packs together in a fireproof box or LiPo bag.

🚨 If it goes wrong

Never put water on a LiPo fire — it makes things worse. Smother it with sand or use a Class D (metal fire) extinguisher, and have your sand bucket or sealed metal bin ready before you need it. A burning or venting LiPo gives off toxic fumes, so get fresh air moving and get people out. Dead, damaged or swollen packs get fully discharged and taken to a battery recycler — never the household bin.

📜 At our events

Battery rules are part of scrutineering: packs over the class voltage limit, loosely mounted or showing damage won't pass inspection. During a fight, an exposed battery generally means the match is stopped then and there. And anywhere batteries are charging or stored, we keep the area ventilated with a clear path to fresh air — you should do the same at home.

Make it official

The full safety rules

Everything on this page is expanded in the club's official documents — the cardinal safety rules, weapon lock requirements, failsafe specs and battery limits your robot is inspected against.

Competition Rules

Match procedures, knockouts, pins and emergency stops.

Download PDF

Robot Specifications

Cardinal safety rules, weapon locks, failsafes and battery limits.

Download PDF

Judging Criteria

How fights are scored when they go the distance.

Download PDF